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A flowing WebGL gradient, deconstructed
An introduction to writing WebGL shaders using gradient noise and cool math.
Welcome to my personal website and blog. I write about TypeScript and other software engineering topics.
Visit alexharri.com → On Hacker News Jun 2023 – Jan 2026
Software Engineering 5Web & Frontend 3Math & Algorithms 2Design & UX 2Programming Languages 1Games & Graphics 1
An introduction to writing WebGL shaders using gradient noise and cool math.
A deep dive into the world of vector networks, and the engineering challenges involved in their implementation.